WAVELET
In mathematics, wavelets, wavelet analysis, and the wavelet transform refers to the representation of a signal in terms of scaled and translated copies (known as "'daughter wavelets'") of a finite length or fast decaying oscillating waveform (known as the mother wavelet). In formal terms, this representation is a wavelet series representation of a square integrable function with respect to either a complete, orthonormal set of basis functions, or an overcomplete set of frame functions (also known as a Riesz basis),
M-JPEG
Motion JPEG (M-JPEG) is an informal name for multimedia formats where each video frame or interlaced field of a digital video sequence is separately compressed as a JPEG image. It is often used in mobile appliances such as digital cameras.Motion JPEG uses intraframe coding technology that is very similar in technology to the I-frame part of video coding standards such as MPEG-1 and MPEG-2, but does not use interframe prediction. The lack of use of interframe prediction results in a loss of compression capability, but eases video editing, since simple edits can be performed at any frame when all frames are I-frames. Video coding formats such as MPEG-2 can also be used in such an I-frame only fashion to provide similar compression capability and similar ease of editing features.
JPEG
In computing, JPEG (pronounced JAY-peg; IPA: ['d?e?p?g]) is a commonly used standard method of compression for photographic images. The name JPEG stands for Joint Photographic Experts Group, the name of the committee who created the standard. The group was organized in 1986, issuing a standard in 1992 which was approved in 1994 as ISO 10918-1. JPEG should not be confused with MPEG, the Moving Picture Experts Group, which produces compression schemes for video.
JPEG itself specifies both the codec, which defines how an image is compressed into a stream of bytes and decompressed back into an image, and the file format used to contain that stream. The compression method is usually lossy compression, meaning that some visual quality is lost in the process, although there are variations on the standard baseline JPEG which are lossless.
MPEG-4
MPEG-4 is a standard used primarily to compress audio and visual (AV) digital data. Introduced in late 1998, it is the designation for a group of audio and video coding standards and related technology agreed upon by the ISO/IEC Moving Picture Experts Group (MPEG) under the formal standard ISO/IEC 14496. The uses for the MPEG-4 standard are web (streaming media) and CD distribution, conversation (videophone), and broadcast television, all of which benefit from compressing the AV stream.
MPEG-4 absorbs many of the features of MPEG-1 and MPEG-2 and other related standards, adding new features such as (extended) VRML support for 3D rendering, object-oriented composite files (including audio, video and VRML objects), support for externally-specified Digital Rights Management and various types of interactivity. AAC (Advanced Audio Codec) was standardized as an adjunct to MPEG-2 (as Part 7) before MPEG-4 was issued.
MPEG-4 is still a developing standard and is divided into a number of parts. Unfortunately the companies promoting MPEG-4 compatibility do not always clearly state which "part" level compatability. The key parts to be aware of are MPEG-4 part 2 (MPEG-4 SP/ASP, used by codecs such as DivX, XviD and 3ivx and by Quicktime 6) and MPEG-4 part 10 (MPEG-4 AVC/H.264, used by the x264 codec, by Quicktime 7, and by HD DVD as well as Blu-ray Disc).
JPEG-2000
JPEG 2000 is a wavelet-based image compression standard. It was created by the Joint Photographic Experts Group committee with the intention of superseding their original discrete cosine transform-based JPEG standard. The standardized filename extensions is .jp2 for ISO/IEC 15444-1 conforming files and .jpx for the extended part-2 specifications, published as ISO/IEC 15444-2, while the MIME type is image/jp2.
JPEG 2000 can operate at higher compression ratios without generating the characteristic 'blocky and blurry' artifacts of the original DCT-based JPEG standard. It also allows more sophisticated progressive downloads.
Part of JPEG 2000 has been published as an ISO standard, ISO/IEC 15444-1:2000. As of 2007, JPEG 2000 is not widely supported in web browsers, and hence is not generally used on the World Wide Web. Even though provisions have been made to integrate all kinds of external meta-data, there is currently no accepted way to embed Exif data.
H.264
The H.264 name follows the ITU-T naming convention (where the standard is a member of the H.26x line of VCEG video coding standards), while the MPEG-4 AVC name relates to the naming convention in ISO/IEC MPEG (where the standard is part 10 of ISO/IEC 14496, which is the suite of standards known as MPEG-4). The standard was developed jointly in a partnership of VCEG and MPEG, after earlier development work in the ITU-T as a VCEG project called H.26L. It is thus common to refer to the standard as H.264/AVC (or AVC/H.264 or H.264/MPEG-4 AVC or MPEG-4/H.264 AVC) to emphasize the common heritage. The name H.26L, referring to its ITU-T history, is less common, but still used. Occasionally, it is also referred to as "the JVT codec", in reference to the Joint Video Team (JVT) organization that developed it. (Such partnership and multiple naming is not uncommon – for example, the video codec standard known as MPEG-2 also arose from the partnership between MPEG and the ITU-T, where MPEG-2 video is known to the ITU-T community as H.262.)